#ifndef _OPENGL_RENDERING_H
#define _OPENGL_RENDERING_H

void init_gl(void);

void draw_func(int width,
               int height,
               unsigned char *surf_data,
               unsigned int texture_id);

void resize_func(int width,
                 int height,
                 unsigned int *texture_id);

#endif // _OPENGL_RENDERING_H
